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Drip Feed Competing Pairs

Focus
Games & Races.
Skills
Preliminary Moves & Passing, Shooting, Defensive Moves, Vision & Quick Decisions.
Purpose
Gradually increasing the number of contesting players varies the space, passing options and shifts the focus from possession to scoring.
group
Players
12+
profile
Ages
6+
ball
Balls
1
cone
Cones
0
distance
Distance (max)
m
opptop
group-arrow
icon-opptop2
Opp. tops
50%
opptop
arrow
opptop
Visible opposition strip: 50%
  • Setup

    Form two equal teams, dividing up the talent. Assign ends and pick 2 x opposing pairs (GS & GK) and 2 x (GA and GD) pairs. Only goalies can score. Instead of having (C + WD + WA), give remaining players a number from 1-3. Opposing pairs are dispersed around the sidelines, standing next to their opponent.
  • Step 1

    Pick a number from (1-3) to start, that pair enter the court and start with a centre pass (give one team the honours).
  • Step 2

    Call a number from 1..3 of an inactive pair. The two opposition players with this number enter the playing space, and play begins.
    1. Numbered players can move anywhere except the goal circles
    2. Numbered players cannot shoot until a goalie is on court, simply retain possession.
    3. Be a little lenient with the held-ball rule at the start
  • Step 3

    Introduce the third of the numbered pairs and let the drill run a little while with no shooters, in possession-only mode.
  • Step 4

    Now call "GA!" then "GS!" - in any order- allowing the 2 x opposing attackers and their defenders in: Now either team can score.
    4 players enter when you call "GA" (2 x GA, 2 x GD)
    4 players enter when you call "GS" (2 x GS, 2 x GK)
    These players can run anywhere except the opposition defensive third
  • Step 5

    After a goal is scored or turnover effected, players return to starting position on sideline. Rotate centre pass and restart.
    If uneven numbers, interchange the reserve with team mate who was (C) last contest
  • Step 6

    Progression: If you have 14 players., introduce multiple pairs together, e.g. call ("2!" and "GA!")
More Drills
demo
play
video
Groups of
group
group-arrow
icon-group
8
Ages
profile
13 +
Balls/grp
ball
1
Cones
cone
1
Distance (max)
distance
15m
Focus
Skills under pressure, Run & Carry.
Skills
Shepherd, Crumb.
demo
play
video
Players
group
16+
Ages
profile
11 +
Balls
ball
1+
Cones
cone
4
Distance (max)
distance
80m
Focus
Hard Running, Front & Square.
Skills
Handballing, Kick Long, Shepherd.
demo
play
video
Players
group
20+
Ages
profile
13 +
Balls
ball
6+
Cones
cone
6
Distance (max)
distance
160m
Focus
Hard Running, Front & Square, Forward line delivery, Goalkicking.
Skills
GoalKicking, Kicking, Handballing, Crumb.
drill
Players
group
14+
Ages
profile
15 +
Balls
ball
2
Cones
cone
2
Distance (max)
distance
150m
Focus
Defensive, Hard Running, Run & Carry, Forward line delivery, Goalkicking.
Skills
GoalKicking, Kicking, Tackle, Handball Long.
play
video
Players
group
12+
Ages
profile
13 +
Balls
ball
2
Cones
cone
0
Distance (max)
distance
80m
Focus
Skills under pressure, Defensive, Contested ball, Hard Running, Decision Making, Run & Carry, Forward line delivery, Goalkicking, Gameplan/Strategy.
Skills
GoalKicking, Kicking, Handballing, Tackle, Shepherd.
play
video
Players
group
10+
Ages
profile
11 +
Balls
ball
1
Cones
cone
16
Distance (max)
distance
160m
Skills
Kick Short.
drill
Groups of
group
group-arrow
icon-group
12
Ages
profile
7 +
Balls/grp
ball
1
Cones
cone
4
Distance (max)
distance
8m
Focus
Decision Making, Fun.
Skills
Handballing, Kick Short.
play
video
Players
group
10+
Ages
profile
12 +
Balls
ball
2+
Cones
cone
2
Distance (max)
distance
80m
Focus
Skills under pressure, Decision Making, Forward line delivery.
Skills
Kick Long, Crumb.
Drill Search
Focus Area
Technique
Categories
Skills
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